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There’s many nooks and crannies of the global community. One of the key assets of Blender is its community. Sometimes we’ll see a cool feature be developed unofficially in a branch and eventually add it to master if it’s quality is proven. Trunks and branches of a tree.get it? These versions are built by anyone savvy enough for unofficial experimentation and development. “Branches” are experimental forks of Blender.
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They are available to download at the bottom of the official download page. Meaning “use at your own risk” don’t work on anything you’d hate to lose. However, they are not recommended for production projects. They’re under active development and can be downloaded for testing/experimenting with new features. “Experimental Builds” are work-in-progress versions of the next Blender release. When an RC is available, you’ll see it’s downloadable under the official download link. These are feature-locked and primarily used for pre-release bug testing. “Release Candidates” are work-in-progress versions that are close to being released officially. This is THE version of Blender used by the vast majority most users. The site is smart enough to detect your operating system and should automatically download the appropriate version. It’s compatible with the 3 major operating systems (Mac, Windows, and Linux) as well as Steam. The official version of Blender, often referred to as “master branch” (like a tree), is available to download from the official site,. This is an awesome part of the Blender culture, but it can be confusing to understand which version you should be using, especially when starting out. Blender is also used for incredible visuals:Īs open source software, Blender is constantly being improved, modified, and forked for various purposes by various people. Game assets, VFX and animation are the most popular uses of Blender, but there is much, much more.
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Here are some impressive animations created entirely with Blender: The Tears of Steel short film by the Blender FoundationĪs referenced above, movies by studios like Pixar, Disney, Dreamworks, Illumination, etc animated movies where everything is created from scratch in the computer, usually with a defined ‘cartoony’ style.Studio Loica’s work on the Legends Trailer.Barnstorm VFX work on “The Man in the High Castle”.Visual Effects (VFX) is all the fake stuff happening in movies including explosions, giant monsters, scene replacement, making Brad Pitt look super old and super young.the crazy stuff. Realtime Space Station (Blender + Unreal Engine 4).Inhuman Kind project (Blender + Substance Painter + Unity).One of the most popular uses of Blender is game asset creation, meaning all the models and textures that make a game pretty. But it’s also capable of much more: Game Art Obviously, Blender can be utilized to create feature-quality animation. They will be the next Pixar." - Pixar’s Tony DeRose
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"Open-source software, like Blender, can do almost everything Pixar's software can do.Somewhere out there, a brilliant kid and their friends are working in their garage.
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And what’s better, Blender can create visual things at a professional level. Honestly, if it’s a visual anything, Blender can either create it or be used to create part of the thing. What can you create with Blender?īlender can create a massive spectrum of visuals. One thing we all have in common our willingness to share be it our software, art, knowledge, techniques, business insights, or ideas. The Blender community (it's users, developers, and donors) is hugely varied due to the wide range of Blender’s applications as well as its ease of access. From that point, Blender has been developed by its global community of users and a handful of Blender Institute employees (whom are paid by donations and grants). In 2002, Ton launched the “Free Blender” campaign seeking to crowdsource €100,000 to purchase the rights to the software and release its source code. He was the primary developer from 1995 to 2002 when it was created as a proprietary tool for a Dutch animation studio. The history of Blender is a testament to what a global community can accomplish together. A large pool of pros use Blender in various corners of the industry from television/film VFX, feature animation, scientific visualization, architectural visualization, motion graphics, AR, VR, and much more. This makes Blender an exception to the rule of “getting what you pay for”. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.” - īlender is one of the brightest shining examples of FOSS (free & open source software) due to its genuinely professional toolset and capabilities.
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“Blender is the free and open source 3D creation suite.